Still need to verify that last one. A bit of extra documentation of the 'V33' based set, which has been renamed. Use common collision logic that appears to work for all games using the same commands, tested r2 etc. Angelo Salese added sound comms in Raiden 2, giving working sound to it. Message This is a great shooter - the explosion sounds are some of the best. Renamed raidndx to raidendx , raidndxj to raidendxj , raidndxu to raidendxu , raidndxa1 to raidendxa1 , raidndxa2 to raidendxa2 and raidndxg to raidendxg. All games on this web site I am testing by myself and all are fully functional, but provided only if you use our emulator and our game!!! Games you may like: Nominate for Retro Game of the Day: If you'd like to nominate Sengeki Striker Asia for Retro Game of the Day, please submit a screenshot and description for it.
I wish you much fun. No approved descriptions in database. It would be really great if you could please submit a description for this title as that makes emuparadise. . Seems like an earlier version than the one we have already. Renamed raiden2a to raiden2hk , raiden2b to raiden2j , raiden2c to raiden2i , raiden2d to raiden2e , raiden2e to raiden2ea , raiden2f to raiden2eu and raiden2g to raiden2eua.
Casting the negative float to signed int resolves the issue. We approve newly submitted descriptions every day and you will find that it will not take long for your description to appear in this space. I've lost more auctions for undumped Raiden revisions than I have won. Renamed raiden to raidenb , raidenu to raidenua and raidenua to raidenu. There does seem to be code in there designed to do such, but it looks like it's been disabled on purpose by depending on an 'impossible' condition to change. Converted Raiden 2 driver to use the collision detection routines. The mid-game launch sequence seems missing too because it would happen after level 5, which is now level 1, and I believe the ending 'mission complete' sequence is also stripped, looping straight back to level 1.
Anyway, it's a new alternative version. Fixed sprite flickering and stage 5 crash. Reordered the set with additional information. I just so happened to be playing this and saw it was going to be included in this year's Yolympics - looking forward to seeing some more subs for this awesome game! Renamed raidndx to raidndxa1 , raidndxm to raidndxa2 and raidndxt to raidndxg. Just put the game in Free Play mode. For a start the iconic intro sequence is gone, the game just loops 2 attract demo levels and the high score table. Renamed raiden2d to raiden2c , raiden2e to raiden2d and raiden2f to raiden2e.
Fixed background gfx issues in later levels. User Alert System provided by - Copyright © 2019 DragonByte Technologies Ltd. The moment they are approved we approve submissions twice a day. Added partial Raiden 2 sprite decryption, check sprite gfx with viewer F4. I've been running them on my Legionnaire board.
I'm not sure what to call it. Changed description of clone easier? Chances are, that since you are here, you must have either played or are going to play this game. Belmont fixed the volume balance in Raiden by making the drums louder. Redumped rom gets the new Raiden set working. Feedback Buttons provided by - Copyright © 2019 DragonByte Technologies Ltd.
But that is the reality of the situation. There are also gfx issues not yet checked out. This should provide a better base for research that the previous implementation, and it points more clearly to how the real algorithm works. If you have one there is a good chance it's an undumped version. Make sprite layer order per-game.
People don't expect them to be different so they don't check, and there was a pretty subtle way of labeling them. Emulator and games are specially designed to work properly. David Haywood reorganized the Raiden 2 driver. There are no descriptions available for Sengeki Striker Asia in our database. As well as different graphics registers the alternate set has a different memory map, and different fix char layer memory layout! Here are a couple of examples of alt sets. It looks closer to Dynamite Duke 1989 game , while the main set looks closer to the newer 68000 games in terms of graphics registers used, etc. Changed visible area to 240x344.
A't it will be a commentary on the game or our website. The thing most people point about first about this board is the terrible bootleg quality sound, and it's true, the sound is awful, I'd say it's worse than most bootlegs! Credits so far: Tormod, Smitdogg and The Dumping Union. Fixed rounding error on 0x42c2. Sometimes sprites are shrinked to end up overlapping the background image in the tilemaps, but they are a few pixels off. Not like the other web sites that offer thousands dysfunctional games, which I personally just as surely as you hate. I've just happened across them before while picking one up for a friend and in bulk deals.
Added support for Zero Team. The day I won this one I lost another one. Notes and find trigger legacy change. The 'launch' sequence at the start of the game is also absent because the game uses level 5 as the first level! It's finally showing some signs of life but it's not really playable bullets are completely missing for instance, it uses a completely unhandled feature of the system. Reordered the set with additional information.